THE VEINS OF THE CITY FLOW WITH BLOOD!
You’ve been Embraced, brought into the night and left to fend for yourself with your coterie. Now what?
The Crimson Gutter provides a starter chronicle, designed to help novice or experienced Storytellers run any introductory game of Vampire: The Masquerade. The Crimson Gutter chronicle introduces core concepts during play such as feeding, the sects (Anarchs, Camarilla), and the Masquerade itself while giving the players’ characters a chance to carve a niche for themselves among the Kindred. The 21 stories contained within can be played in isolation or strung together to form multiple arcs of a chronicle.
Experienced Storytellers can easily adapt these stories to their own chronicles, drawing from them to fill an evening of play or adapting whole story arcs. Within the pages of The Crimson Gutter, you’ll find:
- A city setting adaptable to any fictional or real city, including eight recurring locations and more than 20 recurring Storyteller characters
- Highly adaptable stories designed to be changed and repurposed according to the actions of the characters
- Suitable for new Storytellers who want to introduce the basics of Vampire and experienced Storytellers who want to run a street-level chronicle or re-introduce and emphasize basic concepts of the game
- Stories tailored to joining or opposing the Anarchs, Camarilla, and the Church of Caine
- Three appendices provide additional fodder for dropping in feeding complications, fleshing out locations, and future stories.
The game is in English