This expansion for Maladum builds the story and develops the world around your party. When you visit the town between games, you’ll find a whole host of new characters, equipment and objectives to interact with. Every feature of this expansion builds on the core gameplay and can be integrated into all games of Maladum – even an existing campaign!
• Diversify your party with additional classes and over 270 new equipment tokens! You’ll also find eight enigmatic new Adventurers to hire, or you can even create your own!
• The Side Quest deck offers a wide range of new objectives, but will the distraction from your cause be worth the rewards?
• Hidden Locations, built with the included terrain, can mean there’s more to your quest maps than meets the eye…
• Crafting mechanics allow your Adventurers to gather resources and create powerful money-can’t-buy equipment.
• New Event Cards introduce encounters with seven new types of Denizen.
Requires a Maladum starter set to play.
Contents
- Rulebook
- 8 Adventurer Miniatures
- 8 Character Boards
- 12 Class Boards
- 15 Event Cards
- 16 Side Quest Cards
- 8 Hidden Location Cards
- 6 Maladaar Reference Cards
- 6 Counters
- 279 Equipment Tokens
- 23 printed terrain components to expand your 3D gaming area!
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