The Symbaroum Monster Codex makes the settlements, woods and vales of the Davokar region more dangerous than ever before! More than a hundred creatures, monsters and abominations are crammed together in this eBook – some of them well known, others only mentioned in legends and fairy tales; some unstoppably hungry, others open to negotiations; some presented in detail, others with only short descriptions. Combined with the guidelines on how to create creatures of your own, the content of this bestiary should provide material for hundreds of hours at the gaming table!.
Featured content:- More than thirty fully described and illustrated creatures with the potential to be at the center of unique adventures and challenges in Symbaroum.
- A whole section consisting of short descriptions and stats of generic non-player characters, monsters, beasts and abominations.
- The new categories Flora and Phenomenon along with thirty-seven new monstrous traits, adding to the nineteen already in the Core Rulebook.
- Guidelines for the creation of your very own creatures and how to design balanced combat challenges.
- Suggestions on how to develop three types of adventure chronicles that put the bestiary’s creatures in play: Trophy Hunters, Monster Explorers and Occult Problem Solvers.
- Note that this book requires access to the Symbaroum Core Rulebook, and that it does not come into its own without the content of the Advanced Player’s Guide.
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